AI Insights · Timothy · July 2022
Top 5 Cat Games on Android in Belgium: Q2 2022 Performance
Discover the performance trends of the top cat-themed games on Android in Belgium during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends for the top 5 cat-themed games on Android in Belgium. Here, we delve into the performance metrics for My Talking Angela 2, My Talking Tom Friends, My Talking Tom 2, Talking Tom Gold Run, and Talking Tom Hero Dash.
My Talking Angela 2 experienced fluctuations in weekly revenue, peaking at around $359 in mid-April before dipping to $110 by mid-June. Weekly downloads varied significantly, starting strong at 5.5K in early April but dropping to about 1.4K by mid-May, and then rebounding to 2.4K at the end of June. Active users showed a similar trend, starting at 18.1K, peaking at 25.2K in early April, and ending the quarter at 20.3K.
My Talking Tom Friends saw a steady increase in weekly revenue early in the quarter, with a peak of $156 in early May, before declining to $19 by mid-June. Weekly downloads started at 5K in early April, dropped to about 1.2K mid-May, and recovered to 2.1K by the end of June. Active users started the quarter at 60.6K, peaked at 77K in mid-April, and ended at 56K.
My Talking Tom 2 showed relatively stable weekly revenue, peaking at $230 in mid-April and closing the quarter at $200. Weekly downloads began at 5.4K in early April, dipped to 1.2K by mid-June, and ended at 1.9K. Active users started at 30.8K, peaked at 36.9K in early April, and concluded the quarter at 28.6K.
Talking Tom Gold Run had a peak weekly revenue of $192 in early May, with fluctuations leading to a close at $134 by the end of June. Weekly downloads were highest at 3.9K in mid-April, dropping to about 1.1K by mid-June, and ending at 1.6K. Active users showed a peak of 40.2K in mid-April, with a gradual decline to 30.4K by the end of the quarter.
Talking Tom Hero Dash experienced modest weekly revenue peaks of $156 in mid-April, ending the quarter at $56. Weekly downloads showed a high of 2.5K in mid-April, dropping to around 820 in mid-June, and ending at 1.2K. Active users started at 32.4K, peaked at 39K in mid-April, and ended at 29.1K.
These insights illustrate the dynamic nature of the cat-themed gaming market on Android in Belgium. For more detailed analytics and insights, visit Sensor Tower.